Approx 30% drop in entries from previous LD and from same time last year?
Approx 30% drop in entries from previous LD and from same time last year?
I recall there was some discussion that LD36 wasn’t going to happen a few months back.
Its not just because I didn’t participate….(schedule conflict) I’m only one entry 😉
Why? Anyone want to offer some theories / reasons?
Thanks.
Data below:
Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology
All Entries (1912)
Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift
All Entries (2711)
Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing
All Entries (2867)
Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster
All Entries (2724)
Comments
merzlot
30. Aug 2016 · 21:31 UTC
No ratings – less interest
bitdecaygames
30. Aug 2016 · 21:45 UTC
Yeah I also feel that the lack of official ratings detracted many teams and individuals. It takes the competitive drive and in some ways the validation aspect of the jam. I just hope there is a rebound next jam and people dont forget the fun.
30. Aug 2016 · 22:40 UTC
To me, it’s not just that my own game doesn’t get rated. It’s more that the lack of ratings make it feel almost unofficial, like a MiniLD or something. Also, I didn’t think anyone was going to bother playing games without ratings until I learned about Feedback Friends the day the jam started. I thought I was going to skip it this time, but read about how Feedback Friends simulates Coolness and realized that I didn’t have anything planned for the weekend yet.
30. Aug 2016 · 23:02 UTC
There are four potential factors:
TeamPoops
31. Aug 2016 · 01:36 UTC
^
wooltech
31. Aug 2016 · 03:33 UTC
For me, I almost didn’t bother as there was no ratings. As it was, the UK has a nice sunny bank holiday weekend, so I was out catching Pokemon and seeing people instead of making my first idea for a game. I threw together a quick (but hopefully silly and fun) twine game in a couple of hour instead.
Strike
31. Aug 2016 · 04:11 UTC
Funnily, we keep seeing people asking why the ratings are gone. It gives me the feeling that a huge part of participants had no idea of what was happening for this LD36.
31. Aug 2016 · 19:33 UTC
Lack of ratings, they’re pretty useful to compare to previous LD entries, and to see what people thought of your game’s fun/graphics/sound. Comments aren’t very useful because 90% of people are polite, they’re like getting comments from your mom – of course they’ll be positive.