Count me in!
Last time I couldn’t participate for the whole event and it has been difficult to keep this Ludum Dare’s weekend open as well. But I prevailed and plan to make the most of it. I will be streaming for the whole duration on twitch.
Tools
Github for keeping track of revisions and publishing the source code.
Löve 2D as framework
Zerobrane Studio as IDE
Gimp for creating sprites
Bosca Ceoil for creating music
Bfxr for creating sound effects
And (depending on the theme) I may use nebulator, a small lua script I’ve written that generates cloud sprites.
Forgetful edit:
I may also use
Audacity to improve the quality of generated bxfr samples
30log, a object orientation framework for lua