:(So…
This was my 4th ludum dare and my first not to have a game done. I got a bit cocky and thought i could make a more narrative experience but got bogged down by a large asset list. Most of the interaction was simple on paper, the player just clicks on stuff how hard could that be? However, when it came to executing my plans i eventually realized things were less similar (therefore requiring more varied and specific rules). Also i wanted a butt-tonne of models which i think i got 1/3 done lol.
So about 3 hours before finish i gave up and ordered take-away though once it arrived the guilt of not submitting got to me and i threw some of the assets together in a rushed mess into a thing. Its hard to be more specific than thing but im not wholly ashamed of it. Anywho if you want to play something walk-simulatory and different give it a go. or watch the video below but you can only do one or the other.