In.

Yo. I’m in.

I expect to be working in AS3/Flixel/FlixelPowerTools, but I had a dream last night that I made the game entirely in Google Spreadsheet Scripts, and it made a lot of dream-sense so I’m keeping that option open too. My tools are all the usual suspects.

This is a pre-alpha version of a tactics library I’m working on in Flixel. It is so pre-alpha that a lot of functions do nothing but write to the log that you got to them. It is completely useless to anyone, but on the off-chance I make a tactics game for this Ludum Dare, I’m making what I have available now, and you’ll get a slightly more polished version with my code after the compo. I will be eventually releasing this as an open source tactics library, but it’s not quite at that state yet. (Also included is a slightly modified version of FlxButtonPlus that I made last December when I was first trying Flixel, that I might or might not use.)

Here’s a feedback form / mailing list signup thing in case you are interested in this library once it’s less not done.