{"author_name":"stvr","cat":"LD #29","comments":[],"epoch":1398423300,"likes":3,"metadata":{"p_key":"33037","p_author":"stvr","p_authorkey":"26473","p_urlkey":"68559","p_title":"Dream Show Adventures is in!","p_cat":"LD #29","p_event":"LD29","p_time":"1398423300","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"26473","us_name":"stvr","us_username":"stvr","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hi Ludum Darers! My name is Steve and I&#8217;m a programmer for Dream Show Adventures, a small development studio currently working on <a href=\"http:\/\/pipeworks.dreamshowadventures.com\/\">Pipe Works<\/a>, a mobile puzzle game for Android and iOS coming later this year. We&#8217;re taking a break from &#8220;the grind&#8221; to participate in Ludum Dare 29!<\/p>\n <p>Who are we? Well, for programming it&#8217;s just little old <a href=\"http:\/\/steverichey.com\/\">Steve <\/a>(aka STVR). For art we&#8217;ve got the inimitable <a href=\"http:\/\/ninspriterx.tumblr.com\/\">Andrew <\/a>(aka Ninspriterx) and <a href=\"http:\/\/seanhicks.tumblr.com\/\">Sean <\/a>(aka Star). Last but not least, on music we&#8217;ve got the awesome <a href=\"https:\/\/www.youtube.com\/user\/NewAgeRetroGamer\">William <\/a>(aka Spriter Gors).<\/p>\n <p>Our code will be HTML5 and JavaScript, hosted <a href=\"https:\/\/github.com\/DreamShowAdventures\/LudumDare29\">here<\/a>, and we&#8217;re using the awesome <a href=\"http:\/\/phaser.io\/\">Phaser<\/a> library. We started with <a href=\"https:\/\/github.com\/gamecook\/phaser-project-template\">this Phaser template<\/a>, and implemented automatic pushing to github pages via Travis as in <a href=\"https:\/\/medium.com\/philosophy-logic\/53a8270e87db\">this tutorial<\/a>.  In theory, this will save us a lot of publishing work over the weekend, and we can focus on the code!<\/p>\n <p>Alright, that&#8217;s it for now! Looking forward to Ludum Dare!<\/p>","time":"April 25th, 2014 5:55 am","title":"Dream Show Adventures is in!"}