{"author_name":"64Mega","cat":"LD #29","comments":[],"epoch":1398435060,"likes":0,"metadata":{"p_key":"32989","p_author":"64Mega","p_authorkey":"11166","p_urlkey":"68511","p_title":"Wild Weekend","p_cat":"LD #29","p_event":"LD29","p_time":"1398435060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11166","us_name":"64Mega","us_username":"\/author\/64mega\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Forgot about LD coming up this weekend. Came as a bit of a surprise today; considered skipping it this year, since I&#8217;m already participating in the #64DSC competition on 64Digits, and the Google Code Jam (Which starts at the precise same time as LD). But really, I only need to put a few hours in and come up with an interesting concept; I&#8217;m not trying to create a full blown game!<\/p>\n <p>I&#8217;ll be using Game Maker Studio, ASE for artwork and Famitracker for music\/sound effects; I&#8217;ll probably Tweet progress on my <a href=\"https:\/\/twitter.com\/64Mega\">Twitter account<\/a>.<\/p>\n <p>Have fun, everybody!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/introduction\/\" rel=\"tag\">introduction<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shenanigans\/\" rel=\"tag\">shenanigans<\/a><\/p>","time":"April 25th, 2014 9:11 am","title":"Wild Weekend"}