{"author_name":"mcburrobit","cat":"LD #29","comments":[],"epoch":1398444540,"likes":0,"metadata":{"p_key":"32926","p_author":"mcburrobit","p_authorkey":"25317","p_urlkey":"68447","p_title":"Let\u2019s make a game, why not?","p_cat":"LD #29","p_event":"LD29","p_time":"1398444540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25317","us_name":"mcburrobit","us_username":"mcburrobit","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>We&#8217;re in, baby.<\/p>\n <p>Scheduling is horrible for the whole team, but we&#8217;re sure if we pour our hearts into this, we&#8217;ll whip up something nice for sure. Something very <em>us<\/em>, if you catch my drift.<\/p>\n <p>As usual, Java with libgdx (and some bits and bobs), Paint.net and Renoise.<\/p>\n <p>So excited!<\/p>","time":"April 25th, 2014 11:49 am","title":"Let\u2019s make a game, why not?"}