{"author_name":"troygilbert","cat":"LD #29","comments":[],"epoch":1398465060,"likes":0,"metadata":{"p_key":"32608","p_author":"troygilbert","p_authorkey":"505251","p_urlkey":"68120","p_title":"I want to make something different.","p_cat":"LD #29","p_event":"LD29","p_time":"1398465060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505251","us_name":"troygilbert","us_username":"troygilbert","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I want to make something different. Not a\u00a0conventional video game, moving a player around on screen, shooting, jumping, etc. Something more akin to Twine, but not strictly a hypertext. A bit of stateful logic never hurt anyone. I&#8217;m guessing something more, structurally, like a management sim. You know, something with a dashboard of information that the player can dig down into and manipulate. Exploration in a form similar to surfing the web or browsing Facebook.<\/p>\n <p>I don&#8217;t know, I&#8217;ll probably end up not making anything. Out of the 48 hours of the compo I can&#8217;t imagine I&#8217;d get more than 4 or 5 good, quality hours of work in.<\/p>","time":"April 25th, 2014 5:31 pm","title":"I want to make something different."}