The Ancient’s Ones post mortem

So what happened for my first VR game?

Capture_d'écran_091116_053255_PM

What went right:

  • succeeded to “finish” the game both on PC and Google Cardboard, there was plenty bugs but the game was playable (unlike the two last ones)
  • worked hard on audio, I think the result is ok
  • the overall ambient seems to be immersive

What went wrong:

  • spent to much time on useless assets like 10 different type of rocks
  • some assets and effects weren’t Cardboard compatible, especially light effects
  • wanted to make too much in 48h (I planned too much junctions in my scenario but it was too much time consuming, the result is only a 3 endings scenario)
  • still no time to make textures and shaders (again)

Play the game (including updated version)

VR

VR

 

Tags: LD36, post-mortem, VR