“Gravity” – Post Mortem
Ludum Dare. An amazing experience. Hundreds of developers getting “together” to make a game in 48 hours. A truly amazing experience. I got to experience this for the first time in Ludum Dare 36.
The theme was Ancient Technology, which, for me, was pretty bad, as the game i had planned to do didn’t really fit the theme. But i made it work.
I had created “Gravity” – A puzzle platformer in which you need to control gravity to escape multiple chambers.
I got some decent reviews from everybody here, but i decided to take it a step further.
Since Ludum Dare ended, i started porting Gravity to mobile and making new levels. And guess what? The concept worked perfectly.
I just published it on Google Play and i would love to hear some reviews from you guys!
https://play.google.com/store/apps/details?id=com.NoobStudios.Gravity
-OneAndOnlyPorkyPine