{"author_name":"caranha","cat":"LD #29","comments":[],"epoch":1398527940,"likes":1,"metadata":{"p_key":"31781","p_author":"caranha","p_authorkey":"7847","p_urlkey":"67277","p_title":"First Prototype is out!","p_cat":"LD #29","p_event":"LD29","p_time":"1398527940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Finally, I got the &#8220;main&#8221; gameplay loop working! I still need a bunch of stuff in the game lifecycle (such as loading levels, menus, game over, etc), but the game is at a point where it is possible to at least test the input.<\/p>\n <p>What game? I am making a QiX clone &#8211; I think that the QiX mechanic (you have to cut away the play area) is very closely tied with this theme.<\/p>\n <p>Have a screenshot:<br \/>\n <img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot0-550x330.png\" width=\"550\" height=\"330\" class=\"alignnone\" \/><\/p>\n <p>If you want to try it out, you can find the binaries (for desktop and android devices) here:<br \/>\n <a href=\"https:\/\/github.com\/caranha\/LD29\/releases\">https:\/\/github.com\/caranha\/LD29\/releases<\/a><\/p>\n <p>Thank you!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/android\/\" rel=\"tag\">android<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/java\/\" rel=\"tag\">java<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/libgdx\/\" rel=\"tag\">libgdx<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/prototype\/\" rel=\"tag\">prototype<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/qix\/\" rel=\"tag\">qix<\/a><\/p>","time":"April 26th, 2014 10:59 am","title":"First Prototype is out!"}