{"author_name":"crabcrabcam","cat":"LD #36","comments":[{"author_name":"","time":"November 16, 2016 12:18 pm","epoch":1479316680,"text":"Why do you say &#8220;these can&#8217;t be used in the Competition due to the rules?&#8221;","spam":"N"},{"author_name":"magarcan","time":"May 20, 2017 1:31 pm","epoch":1495305060,"text":"I also though you wasn&#8217;t allowed to use any previous code, art, or whatever&#8230;","spam":"N"}],"epoch":1479038820,"likes":8,"metadata":{"p_key":"3143","p_author":"crabcrabcam","p_authorkey":"60630","p_urlkey":"38617","p_title":"Unity starter kits. Made for Ludum Dare.","p_cat":"LD #36","p_event":"LD37","p_time":"1479038820","p_likes":"8","p_comments":"2","p_status":"UPD5","us_key":"60630","us_name":"crabcrabcam","us_username":"crabcrabcam","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>This coming LD will be my second. This time I decided to do it with some friends in a team. Some of the people I&#8217;m working with have used Unity before but are LD newbs, and others have never seen a script in their lives. So I decided to make a set of basic things that loads of games use. Things like movement and level manager code and scripts. I was going to make them into exportables anyway so I decided why not make them public for all to use. So here they are!<\/p>\n <p>&nbsp;<\/p>\n <p>The importables:<\/p>\n <p>https:\/\/github.com\/crabcrabcam\/Unity-Importables<\/p>\n <p>&nbsp;<\/p>\n <p>The Unity project they are going to be made in:<\/p>\n <p>https:\/\/github.com\/crabcrabcam\/Unity-Importables-Project<\/p>\n <p>&nbsp;<\/p>\n <p>These are open source and if you&#8217;d like to contribute then that would be great. I need some help picking a licence so if you know what I should use, please do tell me. I&#8217;ll be updating these over time.<\/p>\n <p>Remember that these can&#8217;t be used in the Competition due to the rules over there but if you&#8217;re new to Unity and you&#8217;re wanting to do the Comp then you&#8217;re welcome to go download them or look at the sources and learn what they do. Each package will have it&#8217;s own level in the original project. Some might have other things too (The level manager for instance) but I will try and explain what you have to do to make them work for you in the README. You&#8217;re welcome to use the art too if you really think you can&#8217;t do better than me writing in the initials of the object \ud83d\ude1b<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck to all, and happy gaming!<\/p>","time":"November 13th, 2016 7:07 am","title":"Unity starter kits. Made for Ludum Dare."}