{"author_name":"NicoM","cat":"LD #29","comments":[],"epoch":1398558420,"likes":0,"metadata":{"p_key":"31372","p_author":"NicoM","p_authorkey":"32562","p_urlkey":"66863","p_title":"Progress","p_cat":"LD #29","p_event":"LD29","p_time":"1398558420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"32562","us_name":"NicoM","us_username":"nicom","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Well this is my first ludum dare, and its going well, but relatively slowly. The first night (friday) I started work on a top-down alien planet exploration and cataloging game&#8230;It went nowhere fast. This morning, I decided to scrap everything and start fresh. I had no ideas (still don&#8217;t) so I went as bland as possible and started work on an underground platformer. Its going pretty well, although I have a hard time keeping motivated. I&#8217;ve also realized that I&#8217;m not very big on level design&#8230;. Heres some gifs, and for more progress you can follow me on twitter (<a title=\"@nico_m__\" href=\"https:\/\/twitter.com\/nico_m__\" target=\"_blank\">https:\/\/twitter.com\/nico_m__<\/a>):<\/p>\n <p><a href=\"http:\/\/t.co\/w80k16g3Uk\" target=\"_blank\">http:\/\/t.co\/w80k16g3Uk<\/a><\/p>\n <p><a href=\"http:\/\/t.co\/aLoYJsQVad\" target=\"_blank\">http:\/\/t.co\/aLoYJsQVad<\/a><\/p>\n <p><a href=\"http:\/\/t.co\/XkLH3EZmh1\" target=\"_blank\">http:\/\/t.co\/XkLH3EZmh1<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxe\/\" rel=\"tag\">haXe<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxeflixel\/\" rel=\"tag\">HaXeFlixel<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/openfl\/\" rel=\"tag\">openfl<\/a><\/p>","time":"April 26th, 2014 7:27 pm","title":"Progress"}