{"author_name": "Milktoast", "cat": "LD #29", "comments": [{"author_name": "mayonaka", "time": "April 28, 2014 9:44 am", "epoch": 1398696240, "text": "As a general person, I would prefer an exe.", "spam": "N"}, {"author_name": "Milktoast", "time": "April 28, 2014 11:05 am", "epoch": 1398701100, "text": "Thank you.  I have provided Windows 32-bit and 64-bit binaries along with the .love file.", "spam": "N"}], "epoch": 1398695400, "likes": 2, "metadata": {"p_key": "30495", "p_author": "Milktoast", "p_authorkey": "3609", "p_urlkey": "65970", "p_title": "Q: LÖVE?", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398695400", "p_likes": "2", "p_comments": "3", "p_status": "UPD5", "us_key": "3609", "us_name": "Milktoast", "us_username": "milktoast", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p>If you used LÖVE (Love2D game engine) this time around, are you distributing the .love file, or are you making Windows, MacOS, and Ubuntu executables/apps/distros (or both)?  How many people used LÖVE?</p>\n <p>What do people who are judging games prefer?</p>\n <p>Thanks!</p>", "time": "April 28th, 2014 9:30 am", "title": "Q: LÖVE?"}