{"author_name":"Vulpus","cat":"LD #29","comments":[{"author_name":"mjau","time":"May 1, 2014 6:58 am","epoch":1398945480,"text":"No, it&#8217;s not too late. Go ahead =)","spam":"N"},{"author_name":"Vulpus","time":"May 1, 2014 7:00 am","epoch":1398945600,"text":"Thanks!","spam":"N"}],"epoch":1398945180,"likes":1,"metadata":{"p_key":"30087","p_author":"Vulpus","p_authorkey":"0","p_urlkey":"65554","p_title":"Compiling for other systems.","p_cat":"LD #29","p_event":"LD29","p_time":"1398945180","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I know it&#8217;s kinda late after the fact but I only compiled my game for Windows, and I recently found out how to compile my game for Linux and and OS X. No game code has been changed is it too late for me to recompile for those OS&#8217;s and post links to download on my submission page? Thanks<\/p>","time":"May 1st, 2014 6:53 am","title":"Compiling for other systems."}