Super Landshark Missile Attack Massive Post-compo version update!!

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Ever since the end of #LD48 I’ve been working on improving Landshark Missile Attack (what a mouthful), and seeing as it’s the last 24 hours of voting, I’m NEVER going to get all the changes I want to do before the end of that. But damn there’s a lot already, so here goes:

SUPER ANDSHARK MISSILE ATTACK POST-COMPO EDITION V2!

(and the orignal LD48 Compo version)

Changes made to this version that I can remember:

  1. A thumpin’ track by Tim Harbour! Unfortunately hadn’t gotten to sound effects yet.
  2. Focussed on one level, removed others for now.
  3. Screenshake! Of course!
  4. Removed time limit.
  5. Fixed stuttering bullet time.
  6. Health + death mechanic added.
  7. Eat people to heal.
  8. Removed swimming up walls for now.
  9. Added enemy dropship.
  10. Aerial dodge – double tap forward, left or right while airborne!
  11. Missiles and dodge energy reload when you land.
  12. So wow, so much. Can’t remember.

This was my first Ludum Dare and it has been incredible! There’s still A LOT MORE to add and improve on SUPER LANDSHARK MISSILE ATTACK, but I need to know if you think it’s worthg persuing! do get in touch if you wanna see it get further / finished!

Or did I even go the right way with the changes? Would love to hear your thoughts!

Thanks for your time! 😀

Here’s an instagram video cos my gif capturerer thing doesn’t wanna work :( http://instagram.com/p/oKTdcXN1aF/

And now, bed. 4AM >_<

LANDSHARK_003 LANDSHARK_001 LANDSHARK_002 LANDSHARK_004 LANDSHARK_005 LANDSHARK_006

 

Play and download SUPER ANDSHARK MISSILE ATTACK POST-COMPO EDITION V2! And tell me if I went in the right direction since the original LD48 entry! XD