{"author_name":"StrykerKKD","cat":"MiniLD","comments":[],"epoch":1401572820,"likes":1,"metadata":{"p_key":"29744","p_author":"StrykerKKD","p_authorkey":"35257","p_urlkey":"65209","p_title":"End of the day","p_cat":"MiniLD","p_event":"LD29","p_time":"1401572820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"35257","us_name":"StrykerKKD","us_username":"strykerkkd","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>So what did i implement in my engine?<\/p>\n <ul>\n <li>Background is working and can be animated.<\/li>\n <li>Text class is made more simple to use.<\/li>\n <li>New Sound class for making sounds and playing them.<\/li>\n <li>Reworked the Space Invader example: moving background, score, sound for shooting.<\/li>\n <\/ul>\n <p>It&#8217;s a fair amount of work, but I&#8217;m not too happy because i had to think about how to implement some stuff and i think i wasted some time overthinking these\u00a0problems.<\/p>","time":"May 31st, 2014 4:47 pm","title":"End of the day"}