{"author_name":"yokcos700","cat":"LD #26","comments":[],"epoch":1402667340,"likes":1,"metadata":{"p_key":"29730","p_author":"yokcos700","p_authorkey":"7500","p_urlkey":"65194","p_title":"Dodge, quite a while later.","p_cat":"LD #26","p_event":"LD29","p_time":"1402667340","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7500","us_name":"yokcos700","us_username":"yokcos700","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p style=\"text-align: center\">Back in LD26, I made a game called <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=7500\">Dodge<\/a>. I thought it was pretty great, and it seems that the community agreed. Recently, I built it again from scratch, with a bunch of new features, some levels and the greatest options menu ever to exist.<\/p>\n <p style=\"text-align: center\"><img class=\"aligncenter size-medium wp-image-365024\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-29-21-74-300x168.png\" alt=\"Runner 2014-06-13 16-29-21-74\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-29-21-74-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-29-21-74-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><em>The title screen, now with nothing new.<\/em><\/p>\n <p><img class=\"aligncenter size-medium wp-image-365025\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-30-58-51-300x168.png\" alt=\"Runner 2014-06-13 16-30-58-51\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-30-58-51-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-30-58-51-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p style=\"text-align: center\"><em>The midst of a default game on Level Infinity.<\/em><\/p>\n <p><img class=\"aligncenter size-medium wp-image-365026\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-31-29-54-300x168.png\" alt=\"Runner 2014-06-13 16-31-29-54\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-31-29-54-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Runner-2014-06-13-16-31-29-54-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p style=\"text-align: center\"><em>The midst of a slightly customised game on Level Infinity.<\/em><\/p>\n <p style=\"text-align: center\">Whereas the LD26 version featured the ability to endlessly dodge black squares on a 3&#215;3 grid, this version allows one to dodge black squares and black rectangles on an ever-changing (if you want) grid and possibly also collect outlines of squares, if you want to do that. You can very heavily customise the game, to make it as easy or as difficult as you please.<\/p>\n <p style=\"text-align: center\">I am now in need of other people to tell me of the flaws and merits of this game, and if they so desire, make suggestions. If you would like to do this, do say so and I shall give you a link.<\/p>","time":"June 13th, 2014 8:49 am","title":"Dodge, quite a while later."}