{"author_name":"Jarcas Studios","cat":"LD - Misc","comments":[{"author_name":"Caridorc","time":"July 4, 2014 1:30 pm","epoch":1404498600,"text":"&#8216;Miopia&#8217; in italian means that you don&#8217;t see well, but you already knew this, right?","spam":"N"},{"author_name":"","time":"July 6, 2014 5:05 pm","epoch":1404684300,"text":"Ha, yes we knew that. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1404398760,"likes":3,"metadata":{"p_key":"29708","p_author":"Jarcas Studios","p_authorkey":"20322","p_urlkey":"65172","p_title":"Released Miopia \u2013 a procedurally generated endless 2D katamari-like game","p_cat":"LD - Misc","p_event":"LD29","p_time":"1404398760","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"20322","us_name":"Jarcas Studios","us_username":"casimps1","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>A friend and I recently decided to enter the Indie Game Maker Contest and we just submitted our entry earlier this week. Would love for some of you to take a look at it and let us know what you think. We ran out of time to do everything we wanted, but it is in a very playable and fairly polished state. We plan on adding a few more features and then giving it a full release.<\/p>\n <p>The concept is something I had considered doing for a previous Ludum Dare, but ended up not having the time. It is pretty unique, I think, combining the procedurally generated gameplay of an endless runner with the scaling mechanics of Katamari Damacy. Yes, you can play it forever if you&#8217;re good enough. It&#8217;s also got a very nice hand-painted art-style.<\/p>\n <p>On our contest entry page you can find more screenshots, longer gameplay video, and links to either download (Windows EXE) Miopia or play it in your browser (via the Unity plugin).<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/contest.rpgmakerweb.com\/game\/view\/id\/585\">Miopia at the Indie Game Maker Contest 2014<\/a><\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/miopia-gameplay.gif\"><img class=\"wp-image-365514 size-full aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/miopia-gameplay.gif\" alt=\"miopia-gameplay\" width=\"320\" height=\"180\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/prerelease\/\" rel=\"tag\">prerelease<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"July 3rd, 2014 9:46 am","title":"Released Miopia \u2013 a procedurally generated endless 2D katamari-like game"}