{"author_name":"German Kuznetsov","cat":"MiniLD","comments":[],"epoch":1405763040,"likes":0,"metadata":{"p_key":"29684","p_author":"German Kuznetsov","p_authorkey":"504594","p_urlkey":"65148","p_title":"Space is the final fronteir, by that i meen you will like my game.","p_cat":"MiniLD","p_event":"LD29","p_time":"1405763040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504594","us_name":"German Kuznetsov","us_username":"German Kuznetsov","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>So ime done with the miniLD#53 , and ime overall pleased with the resualt (not so much with the dev part)<\/p>\n <p>any way, if you guys cant master it (ive got to the point where a had so many guns my CPU could no longer handle it) i will\u00a0make a sort of a \u00a0&#8220;walk-throe&#8221; (although the controls kind of\u00a0have to come naturally).<\/p>\n <p>*pc runs out of juice*<\/p>\n <p>I defianayly will be looking \u00a0at polishing it up and release a post version with a more advanced upgrading system more enemies (along with better AI) and better graphics.<\/p>\n <p>The problems i had while making this game: overall the development went smoothly, \u00a0and my 2 weak old game engine helped alot. however the engine lacked some things<\/p>\n <ol>\n <li>alpha values (hard fix)<\/li>\n <li>no way to render text(there was a way to combine java2D with the graphics used by my library, but not all functions worked(including drawString()) wich is sorta a 20 minute fix (hove never got around to it)\n <\/li>\n <\/ol>\n <p>link:<\/p>\n <p>http:\/\/www.ludumdare.com\/compo\/minild-53\/?action=preview&#038;uid=38420<\/p>","time":"July 19th, 2014 4:44 am","title":"Space is the final fronteir, by that i meen you will like my game."}