{"author_name":"0bl1v1on","cat":"MiniLD","comments":[{"author_name":"","time":"July 20, 2014 8:43 am","epoch":1405863780,"text":"Good luck with the final stretch!","spam":"N"},{"author_name":"0bl1v1on","time":"July 20, 2014 10:26 am","epoch":1405869960,"text":"Same to you guys!","spam":"N"}],"epoch":1405858800,"likes":3,"metadata":{"p_key":"29671","p_author":"0bl1v1on","p_authorkey":"21378","p_urlkey":"65135","p_title":"Time Constraints and Coding Complaints","p_cat":"MiniLD","p_event":"LD29","p_time":"1405858800","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"21378","us_name":"0bl1v1on","us_username":"0bl1v1on","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hi all. So we are approaching the end of our allotted time &#8211; midnight. Correct me if I am wrong though, but we can finish up later than the 21st at 00:00, right? I have about 10 hours of my 48 left, and I would love to ACTUALLY use all of them.<\/p>\n <p>My game (which still has no name) is coming along though. Lots of dark elements, world exploration, and deep(ish) quotes. The basic framework is solid &#8211; it&#8217;s basically down to hardcoding each worldspace and its logic. Oh, and\u00a0some final pieces of art; all this hand-painting is taking its toll on time though. My approach to\u00a0the theme may not be to everyone&#8217;s taste, but then again it&#8217;s my game so you can all shove it . \ud83d\ude1b<\/p>\n <div id=\"attachment_366184\" style=\"width: 560px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/ComingAlong.jpg\"><img class=\"wp-image-366184 size-large\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/ComingAlong-550x309.jpg\" alt=\"Coming Along\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/ComingAlong-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/ComingAlong-550x309.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/07\/ComingAlong.jpg 1597w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">A strange version of our world, where you play as\u00a0a small bird on a quest.<\/p><\/div>\n <p>Because this is my first LD experience, I have come to a\u00a0a few realisations &#8211; the main one being that I am far too pedantic about performance-oriented and neat code. I can&#8217;t tell you how many hours I&#8217;ve wasted \u00a0code blocks because they are simply unneat, or wasting time of non-gameplay breaking bugs\/control issues. If it doesn&#8217;t feel perfect, it bugs the hell out of me. But I&#8217;m learning to ignore it in this case &#8211; there&#8217;s no time for OCD-esque behavior here.<\/p>\n <p>&nbsp;<\/p>\n <p>Happy coding everyone. See you on the other side.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild-53\/\" rel=\"tag\">MiniLD #53<\/a><\/p>","time":"July 20th, 2014 7:20 am","title":"Time Constraints and Coding Complaints"}