Engine and Animation Creator + Watch us plan!
Realised I forgot to declare my engine and tools, so here they are!
I’ve been working on my own AS3 engine for quite a while now. It’s pretty barebones, but it has some pretty nifty functions and classes that will hopefully save my lots of time this upcoming Ludum Dare. It’s got particles, input handling, spritesheet handling, tweens and eases, some basic GUI stuff, sound effects, and a few other helpful bits and pieces.
Hopefully the work I put into it will pay off this weekend!
It’s avaliable at https://github.com/gnatpat/natpats-basic-as3-engine.
And I was bored coming up to this Ludum Dare, so I made a tool to help with animation – and as per the LD rules, I’m making it and the source available to download.
Source: http://natpat.net/stuff/AnimCreator.zip
You can export stuff to the format needed to add animations to my spritesheet implementation, but apart from that you can preview animations which is pretty cool.
Finally, come watch us stream at http://twitch.tv/LiteralGames! It’s 2am here but we’re gunna do an hour of planning before bed!