{"author_name":"Scipio Xaos","cat":"LD #30","comments":[{"author_name":"","time":"August 22, 2014 10:07 pm","epoch":1408763220,"text":"It&#8217;s already been 4 hours?<br \/>\n &#8230;<br \/>\n It&#8217;s already been 4 hours&#8230;","spam":"N"}],"epoch":1408762860,"likes":1,"metadata":{"p_key":"28308","p_author":"Scipio Xaos","p_authorkey":"7742","p_urlkey":"63760","p_title":"Ludum Dare #30: First Update.. And Yes!  I\u2019m In and Confident!","p_cat":"LD #30","p_event":"LD30","p_time":"1408762860","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"7742","us_name":"Scipio Xaos","us_username":"scipio-xaos","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>So.. Nearly four hours after the Jam starts and here I sit with a fully developed idea, fully thought out mechanics, graphics ideas, audio plans (and a teammate for composition!), and all the maps for the whole game down. \u00a0It&#8217;s been quite a productive evening, if you ask me.<\/p>\n <p>Tomorrow I&#8217;m gonna actually start the coding process. \u00a0I know pretty much how all the mechanics will fit into place so hopefully I can get all the basics down tomorrow.. I have to do graphics creation, but there&#8217;s not really that many graphics assets planned so it should go quickly; a few hours at most.<\/p>\n <p>The concept is pretty good, even if it might be a bit cliche. \u00a0If I have time I&#8217;d like to go back and add some bits and pieces to the game to make it pop, but first I need to make an actual game. \ud83d\ude1b<\/p>\n <p>Graphics&#8230; need to do. \ud83d\ude1b \u00a0Like I said above, there&#8217;s not too many unique assets in the game so things should go fast there. \u00a0We&#8217;ll see. \u00a0I do have planned some effects that might be somewhat difficult for me to do.. we&#8217;ll see.<\/p>\n <p>As for the audio, I&#8217;ve got a teammate who will be composing some pieces for me.. hopefully I can get them integrated and not have only one playing on loop&#8230; like I did for LD28..<\/p>\n <p>And, the crowning achievement of the evening is the maps I&#8217;ve developed. \u00a0Sure, it means the game is somewhat linear, but I think it&#8217;ll be quite interesting if I can get around to those extra bits I mentioned before.<\/p>\n <p>All in all, I&#8217;m pretty confident I can make this one count. \u00a0We&#8217;ll see in two days!<\/p>\n <p>&nbsp;<\/p>","time":"August 22nd, 2014 10:01 pm","title":"Ludum Dare #30: First Update.. And Yes!  I\u2019m In and Confident!"}