Salvation – Saving the frontier worlds!
Been toying with the idea to make a city building game for a while. So why not use this as a chance to cobble something together? I’m trying to keep things simple since I know how complicated these things can get.
Game is going to be called Salvation and you play as a station manager guy (name is in progress) who runs a refugee camp trying to save people. This occurs after the Frontier worlds are assaulted by the enemy (I dont know who that is yet). All the different worlds inhabitants are now jammed together in one camp. He is trying to keep them all alive and well, and maybe even gives them the oppertunaty to fightback?
Still working on the lore but got the overall design finished in my note book. Mapping it out in more detail now:
Still trying to decide on simple 3D or 2D via quads. Would be awesome to use <SIMPLE> animation in the form of deltatime * transform.
Anyhow back to it!
Hobo
