{"author_name":"mljware","cat":"LD #37","comments":[],"epoch":1481315340,"likes":0,"metadata":{"p_key":"2790","p_author":"mljware","p_authorkey":"500641","p_urlkey":"38269","p_title":"I\u2019m in","p_cat":"LD #37","p_event":"LD37","p_time":"1481315340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"500641","us_name":"mljware","us_username":"mljware","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>This will be my first Ludum Dare.<\/p>\n <p>I&#8217;ll most likely be programming in either TypeScript or Java with libGDX.<br \/>\n As for the tools I&#8217;ll be using:<\/p>\n <ul>\n <li>Eclipse, Atom; for writing code and other text files<\/li>\n <li>Tiled; for designing maps (assuming I choose to make a 2D game)<\/li>\n <li>Gimp, InkScape; for 2D graphics<\/li>\n <li>Blender; for 3D graphics (if I end up making a 3D game)<\/li>\n <li>Sfxr\/Bfxr, Audacity, Famitracker, Audiotool, LMMS; for sound effects and music<\/li>\n <li>Bitbucket or Github; for storing source files<\/li>\n <li>Itch.io; for hosting the final game<\/li>\n <\/ul>\n <p>Time to make some awesome games; good luck and happy game making to everyone!<\/p>","time":"December 9th, 2016 3:29 pm","title":"I\u2019m in"}