Quick update
Well, the game core is finally finished alongside with basic level editor, so I can post first screenshot of the game. Unfortunately, there’s only prototype textures, because graphic designer is ‘suprisingly’ unable to provide me with any textures at all. And still, a long road awaits me and my comrades – I have to do menus, multiple level logic, music implementation and some special features still in thought state.
So at the dawn of the first day of Jam and in the half of Compo, good luck everyone!
