{"author_name":"Sh1rogane","cat":"LD #30","comments":[],"epoch":1408826340,"likes":2,"metadata":{"p_key":"27666","p_author":"Sh1rogane","p_authorkey":"14496","p_urlkey":"63110","p_title":"First day done","p_cat":"LD #30","p_event":"LD30","p_time":"1408826340","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"14496","us_name":"Sh1rogane","us_username":"\/author\/sh1rogane\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>So now my first day is ending. I managed to work maybe 5 hours in total today because of some things i had to do and watch a movie with my little brother.<\/p>\n <p>What i have done is the basic idea and because i lack\u00a0imagination i haven&#8217;t done anything directly fancy or advanced.<\/p>\n <p>Basically what i&#8217;m doing is a top down shooter with 2 dimensions. The player is attacked by enemies from both \u00a0dimensions but can only attack 1\u00a0dimensions at the same time so the player has the abillity to change\u00a0dimensions but so has some of the enemies.<\/p>\n <p>So far my graphics are&#8230; squares just squares. (I wish i could draw good)<\/p>\n <p>Here is a small video featuring 3 enemy types and switching between dimensions. The switching between\u00a0dimensions really need some kind of feedback like a small explosion.<br \/>\n <div style=\"width: 640px; \" class=\"wp-video\"><!--[if lt IE 9]><script>document.createElement('video');<\/script><![endif]-->\n <video class=\"wp-video-shortcode\" id=\"video-379210-1\" width=\"640\" height=\"360\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/mp4\" src=\"http:\/\/a.pomf.se\/zcmclg.mp4?_=1\" \/><a href=\"http:\/\/a.pomf.se\/zcmclg.mp4\">http:\/\/a.pomf.se\/zcmclg.mp4<\/a><\/video><\/div><\/p>","time":"August 23rd, 2014 3:39 pm","title":"First day done"}