{"author_name":"CarlsonAndPeeters","cat":"LD #30","comments":[],"epoch":1408827780,"likes":1,"metadata":{"p_key":"27652","p_author":"CarlsonAndPeeters","p_authorkey":"28902","p_urlkey":"63096","p_title":"Welp, Bad News and Good News","p_cat":"LD #30","p_event":"LD30","p_time":"1408827780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"28902","us_name":"CarlsonAndPeeters","us_username":"\/author\/nppro93\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>As we near the 24 hour mark, I have to face the unfortunate fact that my game idea is not going to be finished in time. I&#8217;m new to making a lot of the systems that I&#8217;ve been trying to implement, and my art has been more\u00a0demanding then I expected, so I just don&#8217;t have enough reusable elements to flesh out a complete game. I&#8217;m disappointed that I have to drop out of only my second LD ever, especially after completing and really enjoying my first, but I don&#8217;t want to kill myself in the next day only to turn in a crappy game (for some personal reasons its also going to be good for me to take a day off on Sunday).<\/p>\n <p>BUT! As there so often is in this life, there is a silver lining. I was one of the people really rooting for a theme other than Connected Worlds; I just thought it was bland. But when the theme was chosen, I challenged myself to come up with a unique interpretation of the theme. And I really, really like what I&#8217;ve come up with. I&#8217;m really proud of the progress I&#8217;ve made in the last 24 hours. And though I can&#8217;t turn my inspiration into a complete game this weekend, I do want to complete it. I want to see this story through. So thank you, Ludum Dare, for giving me an idea to push me forward.<\/p>\n <p>Best of luck to everyone, and I look forward to playing all of your games.<\/p>\n <p>See you in December!<\/p>","time":"August 23rd, 2014 4:03 pm","title":"Welp, Bad News and Good News"}