{"author_name":"dix","cat":"LD #30","comments":[],"epoch":1408878060,"likes":1,"metadata":{"p_key":"27359","p_author":"dix","p_authorkey":"30021","p_urlkey":"62800","p_title":"ld30_devblog2","p_cat":"LD #30","p_event":"LD30","p_time":"1408878060","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"30021","us_name":"dix","us_username":"dix","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/14.png\"><img class=\"alignnone size-medium wp-image-381272\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/14-300x196.png\" alt=\"1\" width=\"300\" height=\"196\" \/><\/a><\/p>\n <p>Pew pew!<\/p>\n <p>Working on gameplay right now, there&#8217;s still a lot to do, but the main machanics are coming around.<\/p>\n <p>Graphics are 50% done, I&#8217;m afraid I won&#8217;t be able to create the music tho, and animations :c<\/p>\n <p>Still 12 hours to go tho! See you at the finish line! Or sooner\u00a0\ud83d\ude1b<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 24th, 2014 6:01 am","title":"ld30_devblog2"}