{"author_name":"Objelisks","cat":"LD #30","comments":[],"epoch":1408912680,"likes":0,"metadata":{"p_key":"27064","p_author":"Objelisks","p_authorkey":"39777","p_urlkey":"62502","p_title":"As finished as it\u2019ll get with an hour to spare.","p_cat":"LD #30","p_event":"LD30","p_time":"1408912680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"39777","us_name":"Objelisks","us_username":"objelisks","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>The game didn&#8217;t turn out very fun, but I learned a lot about THREE.js and shaders. The plan was to have a few more stations for interacting with. Ideally, the information would be somewhat realistic and related to what astronomy data actually is, but that takes some research. Also, I didn&#8217;t get around to making any sound effects or music.<\/p>\n <p>But on the bright side, there&#8217;s some neat little interactive bits and that&#8217;s what makes a game, so there you go.<\/p>\n <p>&nbsp;<\/p>\n <p>Playable here:<\/p>\n <p>http:\/\/objelisks.itch.io\/astromancer<\/p>","time":"August 24th, 2014 3:38 pm","title":"As finished as it\u2019ll get with an hour to spare."}