{"author_name":"bob_fish","cat":"LD #30","comments":[],"epoch":1410125220,"likes":3,"metadata":{"p_key":"26256","p_author":"bob_fish","p_authorkey":"14144","p_urlkey":"61681","p_title":"Connected Worlds \u2013 Post-Mortem","p_cat":"LD #30","p_event":"LD30","p_time":"1410125220","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"14144","us_name":"bob_fish","us_username":"bob_fish","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Well, I&#8217;ve been wanting to write this since the first day of the judging, but I have kept not doing so. Because there is only just over a week left, I decided it&#8217;s time I finally made my post-mortem.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>My Goals:<\/strong><\/p>\n <p>My goals were to:<\/p>\n <p>&#8211; Not work on ideas that I end up scrapping: I did a good job on this one, didn&#8217;t add things that were too big that I ended up not using.<\/p>\n <p>&#8211; Add HTML5 support: unfortunately I couldn&#8217;t get this working so stopped trying after about 10 mins and decided to just go with windows.<\/p>\n <p>&#8211; Add online high scores: This didn&#8217;t really fit with my game, and I still don&#8217;t know how to add 100% so I didn&#8217;t bother.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Thoughts on the game<\/strong><\/p>\n <p>If you haven&#8217;t played my game yet, please check it out <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=14144\">here<\/a><\/p>\n <p>This was my second LD that I&#8217;ve finished a game and this game is a lot bigger then my previous. I managed to spend a lot more time on it and that&#8217;s good. Connected Worlds has also been getting some pretty good reviews.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>The Good<\/strong><\/p>\n <p>&#8211; Made a much more fun game<\/p>\n <p>&#8211; Much better graphics because I had a friend do it.<\/p>\n <p>&#8211; More fun to make as I had a friend over.<\/p>\n <p>&#8211; We came up with a good idea<\/p>\n <p>&nbsp;<\/p>\n <p><strong>The Bad<\/strong><\/p>\n <p>&#8211; Because my friend didn&#8217;t come over for a while after theme was announced, we didn&#8217;t get started for a while.<\/p>\n <p>&#8211; We spent ages coming up with the idea and didn&#8217;t start development until 6 hours after theme was announced.<\/p>\n <p>&#8211; We were up too late (4:30am) on the first night not really doing a whole lot and were tired next day.<\/p>\n <p>&#8211; Had a few annoying bugs (I need to comment the code more to stop this)<\/p>\n <p>&#8211; Spent a few hours going out to a university open day for a few hours so we lost time.<\/p>\n <p>&nbsp;<\/p>\n <p>If we had had more time, we also would have been able to fix the few bugs\/glitches in the game.<\/p>\n <p>&nbsp;<\/p>\n <p>Thanks for reading this and good luck with the final ratings everyone!<\/p>","time":"September 7th, 2014 4:27 pm","title":"Connected Worlds \u2013 Post-Mortem"}