People Manipulation Sim: Post-Jam
I made a game. Then (accidentally) I made a Post-Jam version …with:
Tons of bugfixesNew levelsRockets can now reach moving targets, animations are smoother and the game is hopefully bugless.
Better tutorialI tried to base them on a unique (in some way) idea, so solving them’ll require different strategies! Cool?..
Sandbox achivementsYes, I removed that wall of text. Tutorial is a way more interactive and friendly now.
SavingYou now have something to do there.
Feel free to play some <your favorite AAA game>, or have a nap, or something. Your progress is saved!
Tags: post-jam
Comments
Suese
09. Sep 2014 · 04:18 UTC
Did you trip and fall on the keyboard and happen to fix a bunch of bugs post mortem? :p