{"author_name":"bORAT","cat":"LD #30","comments":[],"epoch":1410311520,"likes":1,"metadata":{"p_key":"26240","p_author":"bORAT","p_authorkey":"503530","p_urlkey":"61665","p_title":"Triple Threat \u2013","p_cat":"LD #30","p_event":"LD30","p_time":"1410311520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"503530","us_name":"bORAT","us_username":"bORAT","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Why this game ? I had this idea for almost a year(initially a board game) but wasn&#8217;t getting an occasion to develop it(probably because of other games(college projects)). What this game is about ? As the theme for ludum dare 30 is connected worlds, I tried my best to make the game as per the theme. The game depicts a fight between three worlds. Three worlds fighting with each other to decided who&#8217;s superior. The tokens can only move to the world&#8217;s which are connected to the block it&#8217;s already in\/ Problems Faced The initial(and primary) problem was the user input, I was not able to find a solution on how to move the tokens. Solution &#8211; Created the red blocks for each block and turned them into buttons with each button hard coded with a function (there was no time for experiment). The player turns were not in proper cycle. e.g. if all the tokens of a player are removed and his turn comes, he cannot move his tokens, hence, the game wouldn&#8217;t progress. Solution &#8211; Solved using Boolean values and permutation &amp; combination. Link to the game &#8211; Triple ThreatHUD<\/p>","time":"September 9th, 2014 8:12 pm","title":"Triple Threat \u2013"}