{"author_name":"tphx","cat":"LD #37","comments":[],"epoch":1481331840,"likes":0,"metadata":{"p_key":"2621","p_author":"tphx","p_authorkey":"46461","p_urlkey":"38102","p_title":"I\u2019m In","p_cat":"LD #37","p_event":"LD37","p_time":"1481331840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"46461","us_name":"tphx","us_username":"tphx","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>I&#8217;m in again. Like usual, the plan is to use MonoGame and C#. It&#8217;s the framework and language I&#8217;m most familiar with. Last time I had a change of plans with the &#8220;Ancient Technology&#8221; theme and ended up making a Tic Tac Toe game for the Commodore 64 using Commodore BASIC. I definitely learned a lot because it was my first time using a C64 (emulator). Not expecting any major language or system changes this time around but you never know what will come up. That&#8217;s a major part of the fun in these jams. I&#8217;m looking forward to developing something fun this weekend. I hope everybody has good time and learns a lot. Good luck to everybody.<\/p>\n <p>What I&#8217;m most likely using:<\/p>\n <ul>\n <li>Visual Studio 2015 Community (C#)<\/li>\n <li>MonoGame 3.5<\/li>\n <li>BFXR<\/li>\n <li>GIMP<\/li>\n <li>MS Paint<\/li>\n <\/ul>","time":"December 9th, 2016 8:04 pm","title":"I\u2019m In"}