{"author_name":"jordy2254","cat":"October Challenge 2014","comments":[{"author_name":"","time":"October 7, 2014 1:10 am","epoch":1412662200,"text":"The current rules of ludum dare state:<br \/>\n 2. All game code and content must be created within the 48 hours. **<br \/>\n 4. All publicly available libraries and middleware are allowed.<br \/>\n 6. Source code must be included.","spam":"N"}],"epoch":1412610540,"likes":0,"metadata":{"p_key":"26128","p_author":"jordy2254","p_authorkey":"504111","p_urlkey":"61552","p_title":"Pre-made GameEngines:","p_cat":"October Challenge 2014","p_event":"LD30","p_time":"1412610540","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"504111","us_name":"jordy2254","us_username":"jordy2254","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Helloo everyone:<\/p>\n <p>I have been designing a game engine for around a year and have recently decided to restart it, i am thinking about doing December&#8217;s Ludum Dare, If i use a GameEngine i have built, how does it all work, because i know source code doesnt have to be uploaded anymore, but&#8230; as i am using something i have built myself unlike for example unity, is that aloud?<\/p>\n <p>&nbsp;<\/p>\n <p>thanks in advance<\/p>","time":"October 6th, 2014 10:49 am","title":"Pre-made GameEngines:"}