October Challenge

Have a couple things that I can approach for this years October challnge

Been starting on a top down game, with some minor random map generation, somewhat like a rogue like, but more like an RPG with rogue elements. Going to build it with Phaser to give that engine more of a try.

Another thing is I could work on my LD29 game a bit more: http://projects.agmprojects.com/searchforhope. It’s something I would like to work on more, but i’ve held that off a bit as I’ve been working towards WebGL support in MelonJS.

Not sure which I’ll do yet, but new projects are always fun. Been a while since i’ve started one :)