{"author_name":"IgIzzy","cat":"October Challenge 2014","comments":[{"author_name":"JayPC","time":"October 12, 2014 1:55 am","epoch":1413096900,"text":"&#8220;U A Demon&#8230;. Yo&#8221;","spam":"N"}],"epoch":1413027540,"likes":3,"metadata":{"p_key":"26116","p_author":"IgIzzy","p_authorkey":"36480","p_urlkey":"61540","p_title":"Started to update my LD30 entry","p_cat":"October Challenge 2014","p_event":"LD30","p_time":"1413027540","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"36480","us_name":"IgIzzy","us_username":"igizzy","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I finally got a chance to work on my LD30 entry.\u00a0 So far I have replaced the placeholder primitive shapes with some sprites to make the game easier to grasp.\u00a0 These are sprites that I sourced from the ole&#8217;interwebs, if I continue to work on this I will have custom assets built for me.\u00a0 I still want to hack together some sort of parallaxing background and clouds for heaven, but before I do that I want to put a nice UI in the game and do some game ballasting based on feedback I received.<\/p>\n <p>The updated build can be found here: <a href=\"http:\/\/www.mattbridgesdesigns.com\/UnityGames\/LD30UpdatedWebBuild2_1\/LD30UpdatedWebBuild.html\">Click Me!<\/a><\/p>\n <p>Pics:<\/p>\n <p><a href=\"http:\/\/gyazo.com\/b422386cb43950935f4091b4c23666e1\">Update1<\/a><\/p>\n <p><a href=\"http:\/\/gyazo.com\/704f53de48a15418f867c2e379d25a67\">Update2<\/a><\/p>\n <p>Matt<\/p>\n <p>&nbsp;<\/p>","time":"October 11th, 2014 6:39 am","title":"Started to update my LD30 entry"}