{"author_name":"ceosol","cat":"October Challenge 2014","comments":[],"epoch":1413215940,"likes":1,"metadata":{"p_key":"26111","p_author":"ceosol","p_authorkey":"34411","p_urlkey":"61535","p_title":"MTR \u2013 Post Compo Development","p_cat":"October Challenge 2014","p_event":"LD30","p_time":"1413215940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"34411","us_name":"ceosol","us_username":"ceosol","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>So I&#8217;ve added octaves into the piano. You can cycle through 5 octaves of keys (60 notes in total). The dragging mouse left and right or pressing up and down arrows on the keyboard work. All of the sounds still playback at the end of the level. <\/p>\n <p>http:\/\/www.stencyl.com\/game\/play\/28475<\/p>\n <p>Next step for the flight demo is updating the enemies list\/spawns. I also want to add extra routes that you can take so the game is not as linear. I will wait to put the new version on newgrounds and android until I have enemies updated. I&#8217;m also trying to figure out the apple development process to produce an iOS version.<\/p>","time":"October 13th, 2014 10:59 am","title":"MTR \u2013 Post Compo Development"}