{"author_name":"coderfap","cat":"October Challenge 2014","comments":[{"author_name":"","time":"October 15, 2014 9:59 am","epoch":1413385140,"text":"Screenshots please <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"October 29, 2014 8:35 am","epoch":1414589700,"text":"Early screenshot added.","spam":"N"}],"epoch":1413368820,"likes":1,"metadata":{"p_key":"26109","p_author":"coderfap","p_authorkey":"0","p_urlkey":"61533","p_title":"Creating a Game \u2013 A cautionary tale. pt3","p_cat":"October Challenge 2014","p_event":"LD30","p_time":"1413368820","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><strong>The Graphics.<\/strong><\/p>\n <p>As a graphic designer and front-end developer, the graphics was a part of the game building process I was looking forward to. I&#8217;m no stranger to Photoshop and Illustrator or hand-drawing but I had never really designed game sprites before.<\/p>\n <p>I wanted a retro style eighties look to my game and found various references on the internet. There are lots of game graphics sites but nothing really had the specific items I needed. Then I found the website of illustrator Chris Hildenbrand (find him at http:\/\/2dgameartforprogrammers.blogspot.co.uk\/). Not only did he have the exact look of a cityscape that I wanted but he also had tutorials describing how he creates game elements. I bought the cityscape background tutorial and my look for the game was created.<\/p>\n <p>Several game elements were drawn up before I was happy but they then had to be redrawn at the correct scale for the coded sizes of the game elements.<\/p>\n <p>To add a bit of movement I used animated gifs but ran into problems trying to intergrate them into Box2D which didn&#8217;t seem to like them, so I had to solve this by positioning them on a layer over the top of the Box2D elements.<\/p>\n <p>Then I came to do the instruction page and realised I needed to write the copy &#8211; not only for this &#8211; but also for the small preview pages for the Chrome store pages.<\/p>\n <p>Then two major problems turned up that I didn&#8217;t expect. More in the next blog.<\/p>\n <p><strong><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/10\/TBB_Screen.jpg\"><img class=\"alignnone size-medium wp-image-396317\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/10\/TBB_Screen-258x300.jpg\" alt=\"TBB_Screen\" width=\"258\" height=\"300\" \/><\/a><\/strong><\/p>","time":"October 15th, 2014 5:27 am","title":"Creating a Game \u2013 A cautionary tale. pt3"}