{"author_name":"ChezPain","cat":"LD #31","comments":[],"epoch":1416360840,"likes":1,"metadata":{"p_key":"26010","p_author":"ChezPain","p_authorkey":"39292","p_urlkey":"61433","p_title":"Back for round 2","p_cat":"LD #31","p_event":"LD31","p_time":"1416360840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"39292","us_name":"ChezPain","us_username":"chezpain","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Had \u00a0a blast during LD30 and I&#8217;m in for LD31<\/p>\n <p>I&#8217;ll be using:<\/p>\n <p>Language: Java<\/p>\n <p>IDE: \u00a0Eclipse<\/p>\n <p>Asset Creation:\u00a0BFXR, Fireworks, Photoshop, FL Studio, and Tiled (though it depends on the theme)<\/p>\n <p>Libraries: libGDX<\/p>\n <p>And I might use a physics engine that I&#8217;ve been working on, but it&#8217;ll depend on what I come up with, and what the theme is.<\/p>\n <p>Good Luck Everyone!<\/p>","time":"November 18th, 2014 8:34 pm","title":"Back for round 2"}