{"author_name":"aucguy","cat":"LD #37","comments":[],"epoch":1481335080,"likes":0,"metadata":{"p_key":"2567","p_author":"aucguy","p_authorkey":"41457","p_urlkey":"38049","p_title":"Joining LD 37","p_cat":"LD #37","p_event":"LD37","p_time":"1481335080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"41457","us_name":"aucguy","us_username":"aucguy","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Way too close to the start but here is what I&#8217;ll be using.<\/p>\n <p>chrome \u2013 debugging and running the javascript game<\/p>\n <p>200 ok \u2013 the web server<\/p>\n <p>notepad++\u00a0\u2013 the editor, would use atom but it keeps on freezing for some reason<\/p>\n <p>inkscape and paint.net \u2013 graphics, inkscape for gui and paint.net for actual graphics<\/p>\n <p>musescore, audacity, chiptone or physical instruments\u2013 music and sounds<\/p>\n <p>phaser \u2013 the game library<\/p>\n <p>canvg \u2013 svg gui<\/p>\n <p>javascript-state-machine \u2013 might be useful<\/p>\n <p>basejs \u2013 error handling, asset loading, modules and a loading screen<\/p>\n <p>pencil and paper \u2013 planning and time management<\/p>\n <p>some base code \u2013 will become useful for a basis of my code<\/p>\n <p>also, my code\u00a0will be hosted at\u00a0https:\/\/github.com\/aucguy\/Ludum-Dare-37 and the final game will (probably) be hosted at\u00a0https:\/\/aucguy.github.io\/projects\/LD37\/view.html.<\/p>","time":"December 9th, 2016 8:58 pm","title":"Joining LD 37"}