{"author_name":"JNT","cat":"LD #31","comments":[],"epoch":1417643520,"likes":1,"metadata":{"p_key":"25480","p_author":"JNT","p_authorkey":"35274","p_urlkey":"60897","p_title":"Another LD on the horizon","p_cat":"LD #31","p_event":"LD31","p_time":"1417643520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"35274","us_name":"JNT","us_username":"jnt","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;m looking forward to the next Ludum this weekend. I&#8217;d like to take the time to make an inventory of the technologies and tools that I will be using:<\/p>\n <p>* <a title=\"MAGE2D\" href=\"https:\/\/github.com\/SirJonthe\/MAGE2D\">MAGE2D<\/a>\u00a0&#8211; a little game engine I designed\u00a0that\u00a0allows me to focus on making a game rather than on technical details,<\/p>\n <p>* SDL and OpenGL,<\/p>\n <p>* code in QT Creator, graphics in GIMP.<\/p>\n <p>That&#8217;s what I can think of at the moment.\u00a0I&#8217;ll update in the event something else comes to mind. I will also likely be making the game with the user\u00a0<a title=\"Vunse\" href=\"http:\/\/ludumdare.com\/compo\/author\/vunse\/\">Vunse<\/a>, and as such we will be participating\u00a0in the Jam rather than the Compo.<\/p>","time":"December 3rd, 2014 4:52 pm","title":"Another LD on the horizon"}