{"author_name":"xhunterko","cat":"LD #31","comments":[{"author_name":"Cactose","time":"December 5, 2014 8:25 pm","epoch":1417829100,"text":"Oh man, that&#8217;s a tough one.","spam":"N"}],"epoch":1417828740,"likes":0,"metadata":{"p_key":"24594","p_author":"xhunterko","p_authorkey":"1960","p_urlkey":"60003","p_title":"Fish.","p_cat":"LD #31","p_event":"LD31","p_time":"1417828740","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"1960","us_name":"xhunterko","us_username":"xhunterko","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>So, it looks like I&#8221;ll be making a fishing game. Though I have\u00a0 a bit of a problem. Would adding levels break the one screen rule? OBVIOUSLY adding scrolling breaks it entirely. But if I add a level select, and the levels themselves are on one screen. Does that still count or no?<\/p>\n <p>&nbsp;<\/p>\n <p>Your thoughts appreciated!<\/p>","time":"December 5th, 2014 8:19 pm","title":"Fish."}