Should i…?

I have theese 2 ideas:

  • a game in which the screen (made of glass) is broken and recycled every time the gamestate/scene changes
  • a zombie apocalypse in which zombies just repeteadly come towards you and you’re bound to the screen?

Which should i use?

Comments

Catwheel
06. Dec 2014 · 01:33 UTC
I mean that first one sounds really cool!