{"author_name":"jsspiegel","cat":"LD #31","comments":[],"epoch":1417830240,"likes":3,"metadata":{"p_key":"24561","p_author":"jsspiegel","p_authorkey":"505214","p_urlkey":"59970","p_title":"Night One","p_cat":"LD #31","p_event":"LD31","p_time":"1417830240","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"505214","us_name":"jsspiegel","us_username":"jsspiegel","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><img class=\"aligncenter wp-image-407537\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Screenshot-2014-12-05-22.38.07.png\" alt=\"Screenshot 2014-12-05 22.38.07\" width=\"568\" height=\"356\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Screenshot-2014-12-05-22.38.07-550x344.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Screenshot-2014-12-05-22.38.07.png 956w\" sizes=\"(max-width: 568px) 100vw, 568px\" \/><\/p>\n <p>I was really pleased with the quality of some of my art, but unfortunately some errors in how I made it (aka not thinking it through) has forced me into this &#8220;diorama&#8221; type look, which leaves a lot of not-too-great purple space. But I think I can &#8220;incorporate&#8221; that into the story\/feel of the game. Shouldn&#8217;t be too much programming (haven&#8217;t done any yet) or work, but as any programmer knows, that means it&#8217;ll probably be lots more difficult than I imagine. Good luck to all!<\/p>","time":"December 5th, 2014 8:44 pm","title":"Night One"}