{"author_name":"Bogden","cat":"LD #31","comments":[],"epoch":1417836600,"likes":3,"metadata":{"p_key":"24491","p_author":"Bogden","p_authorkey":"31759","p_urlkey":"59898","p_title":"Brainstorming is hard!","p_cat":"LD #31","p_event":"LD31","p_time":"1417836600","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"31759","us_name":"Bogden","us_username":"bogden","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Glad to be here for my 2nd ludum dare! 28 was a blast, and I got to make an <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=31759\">awesome (frustratingly hard) platformer<\/a>.<\/p>\n <p>I&#8217;m really looking forward to making a game that embodies the theme, but having trouble separating the theme into its own game idea. Plenty of games occur on one screen, but that doesn&#8217;t feel like enough to fit the theme for me. For instance, Tetris is great game that occurs on only one screen, but the one-screenedness (yes it&#8217;s a word now) only arises as a secondary product of the gameplay.<\/p>\n <p>What I really want is to create a game where &#8220;Entire Game on One Screen&#8221; is at the heart and soul of the game. Something that you can&#8217;t play without consciously recognizing the fact that the game is being played on one screen on\u00a0<em>purpose.\u00a0<\/em>I&#8217;ve come up with a few potential fragments of ideas, but none of them fleshed out into full game ideas.<\/p>\n <p>For example, I think it would be awesome to take a game or genre that is traditionally built across multiple screens or in a massive world, and somehow managing to condense that same core essence of gameplay into a single screen. Ideally if you played such a game, you&#8217;d instantly recognize it as genre X, but would appear totally different. Nothing immediately comes to mind though.<\/p>\n <p>Another idea might be to take a game that is normally impossible to see all of on one screen, somehow mapped to a single 2d screen. My initial idea here was showing all of a Rubik&#8217;s cube at once on the same screen. Kind of like mapping a 3d object into a 2d environment, where you could still see and identify the entire 3d object.<\/p>\n <p>Finally, there&#8217;s the idea of using an actual screen &#8212; like a TV or a computer monitor &#8212; in a game. You could have one in-screen game, and one out-screen game that somehow interact with each other. Finally there could be a relationship between the player playing the game and his\/her own computer monitor.<\/p>\n <p>No solid ground\u00a0yet, but still tinkering on paper&#8230;<\/p>\n <p>Anyone have thoughts on these potential ideas?<\/p>","time":"December 5th, 2014 10:30 pm","title":"Brainstorming is hard!"}