{"author_name":"Interface","cat":"LD #31","comments":[],"epoch":1417842360,"likes":2,"metadata":{"p_key":"24440","p_author":"Interface","p_authorkey":"42145","p_urlkey":"59847","p_title":"Moving along in LD31","p_cat":"LD #31","p_event":"LD31","p_time":"1417842360","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"42145","us_name":"Interface","us_username":"interface","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>So, ball rolls down the platforms. There&#8217;s some test obstacles, and user can add her own obstacles by clicking (basic test UI is there &#8211; select a type of obstacle to add). So, basic idea is there. I can use this scene as the basis for other levels \/ puzzles if I want to.<\/p>\n <p>Now to make use of seeing all the next platforms (ie entire game on one screen)\u00a0to make interesting puzzles.<\/p>\n <ul>\n <li>Need to guide ball to pick up powerup needed on next platform?<\/li>\n <li>Collect coins Mario style?<\/li>\n <li>Avoid death traps?<\/li>\n <\/ul>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_002.png\"><img class=\"alignnone size-medium wp-image-408171\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_002-300x222.png\" alt=\"LD31_002\" width=\"300\" height=\"222\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_002-300x222.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_002-550x407.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31_002.png 760w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>P.S.: I really need new monitors. Need more real estate for Unity&#8230;<\/p>","time":"December 6th, 2014 12:06 am","title":"Moving along in LD31"}