{"author_name":"DaRaziel","cat":"LD #31","comments":[],"epoch":1417844700,"likes":0,"metadata":{"p_key":"24415","p_author":"DaRaziel","p_authorkey":"45632","p_urlkey":"59821","p_title":"Progress is on its way!","p_cat":"LD #31","p_event":"LD31","p_time":"1417844700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"45632","us_name":"DaRaziel","us_username":"daraziel","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>After 4 hours of wishfull thinking and cursing the theme finally progress is beeing made!<\/p>\n <p>I decided to create an arena combat game in which you have to fight multiple waves of enemies.<\/p>\n <p>To spice things up i decided to give the spectators a decisive role of your progress:<br \/>\n You will have to make your fights interesting for the audience to stay and therefore progress in the game (despite being the round winner).<br \/>\n If you miss to keep the spectators happy, they will start leaving and therefore you will going to loose the game. (More details later&#8230;)<\/p>\n <p>Codebase is beeing implemented right now, art (and therefore screenshots) will follow.<\/p>\n <p>I`m programming in Java (Applet) and Paint.NET for graphics.<\/p>","time":"December 6th, 2014 12:45 am","title":"Progress is on its way!"}