{"author_name":"Soron","cat":"LD #31","comments":[],"epoch":1417848960,"likes":0,"metadata":{"p_key":"24371","p_author":"Soron","p_authorkey":"46840","p_urlkey":"59776","p_title":"I\u2019m in, with decent progress so far","p_cat":"LD #31","p_event":"LD31","p_time":"1417848960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"46840","us_name":"Soron","us_username":"soron","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I wasn&#8217;t sure about the theme at first, mainly because it seems kinda mundane &#8211; more a restriction than a source of inspiration. However, a half hour or so of\u00a0musing gave me some interesting ideas. For instance, I could try drawing 3 layers of game on the same screen, by using multiple transparent colors. Combine that with a little bit of an idea I had for one of the other themes, and I might actually have something interesting here&#8230;<\/p>\n <p>Anyway, I&#8217;ll be using the following tools\/tech:<\/p>\n <p><strong>Code<\/strong>: HTML5\/JS<br \/>\n <strong>Sound<\/strong>: sfxr (or maybe bfxr)<br \/>\n <strong>Graphics<\/strong>: programmatic vector art. We&#8217;ll see just how minimalist it ends up being&#8230;<br \/>\n <strong>Dev environment<\/strong>: gedit and a command line.<\/p>\n <p>Code&#8217;s available on\u00a0<a title=\"my GitHub (https:\/\/github.com\/ethankaminski\/ludumdare-31)\" href=\"https:\/\/github.com\/ethankaminski\/ludumdare-31\">https:\/\/github.com\/ethankaminski\/ludumdare-31<\/a>, if anyone&#8217;s interested in seeing even-more-prototype versions than what I&#8217;ll be submitting at the end.<\/p>","time":"December 6th, 2014 1:56 am","title":"I\u2019m in, with decent progress so far"}