{"author_name":"vanZeben","cat":"LD #31","comments":[],"epoch":1417849920,"likes":0,"metadata":{"p_key":"24359","p_author":"vanZeben","p_authorkey":"16535","p_urlkey":"59764","p_title":"Day 1 progress update","p_cat":"LD #31","p_event":"LD31","p_time":"1417849920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"16535","us_name":"vanZeben","us_username":"vanzeben","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;ve been bouncing around ideas for awhile now, and bouncing around languages finding out what I want to actually do this time&#8230; I am not loving this theme at all, It&#8230; It&#8217;s just plain terrible. But that&#8217;s part of the fun of LD, I guess! However I think I have a semi-set direction now.<\/p>\n <p>Going to be using Dart with WebGl for the engine, originally was going to go with java, but web applets suck ass now, so I opted for the language I know less of, but is more accessible. May or may not go with some fancy lighting, depends on time constraints. <\/p>\n <p>Spent about 3? hours on it so far, going to be doing a sort of Super Mario 64 type thing, except solely 2D&#8230; Depending on quickly I can actually do it. But that&#8217;s all I can crank out tonight, so it&#8217;s time to sleep now, god help us all&#8230;<\/p>\n <p>Oh, and the current build can be found <a href=\"http:\/\/dev.vanzeben.ca\/ld\/31\/\" target=\"_blank\">here<\/a> if you&#8217;re interested [WASD\/Arrow Keys to move, mouse wheel to zoom in on background], mind you it&#8217;s has a long way to go&#8230;<\/p>","time":"December 6th, 2014 2:12 am","title":"Day 1 progress update"}